Attention, Perception, & Psychophysics
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Preprints posted in the last 30 days, ranked by how well they match Attention, Perception, & Psychophysics's content profile, based on 17 papers previously published here. The average preprint has a 0.00% match score for this journal, so anything above that is already an above-average fit.
Shurygina, O.; Wirth, L. A.; Rolfs, M.; Ohl, S.
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Saccades made during memory maintenance prioritize memory for the saccade target, but it is unclear if this benefit is specific to a location or extends across memorized objects. In three experiments, we examined whether saccadic selection spreads to other locations within the same object. In Experiment 1, we asked observers to remember three oriented Gabors presented either within contour-defined objects or without object structure. A subsequent movement cue prompted observers to move their eyes to the indicated location. We then probed memory for stimuli at locations equidistant from the saccade target, in either the same or a different object. Memory was best for stimuli at locations congruent with the saccade target, and consistently weaker for other stimuli presented in the same or a different object than the saccade target. In Experiment 2, we created more complex objects by adding more object features to the stimulus. Again, memory performance was best for stimuli congruent with the saccade target location, whereas memory in incongruent trials was worse and similar for stimuli in the same and different object as the saccade target. In Experiment 3, we tested if saccadic selection is present and propagates within the object in a change detection task. Again, memory performance (i.e., change detection) was best at the saccade target location. However, this memory benefit also spread to other locations within the same object. Our results imply that saccadic selection in visual working memory is primarily space-based but can also spread towards locations within the object where a saccade was directed.
Colak, H.; Benzaquen, E.; Guo, X.; Lad, M.; Sedley, W.; Griffiths, T. D.
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Understanding speech in noisy environments (SPIN) is an important everyday ability, and engaging in musical activities has been proposed as a factor that may support this ability. However, the cognitive mechanisms underlying a potential musical advantage in SPIN perception remain unclear. Here we investigated whether musical sophistication is associated with better SPIN perception in a large population-based sample, and whether this relationship is mediated by auditory working memory (AWM), verbal working memory (VWM), or non-verbal intelligence. We recruited 203 participants and measured SPIN perception at both word and sentence levels. Musical sophistication was assessed using the Goldsmiths Musical Sophistication Index (Gold-MSI). AWM was measured using delayed matching of tone frequency or the modulation rate of amplitude modulated white noise, VWM was based on backward digit span task, and non-verbal intelligence used matrix reasoning. Mediation analyses revealed that AWM fully mediated the relationship between musical sophistication and SPIN perception, whereas VWM showed no mediation effect. Non-verbal intelligence showed a partial mediating effect. Additional control analyses using structural equation modelling revealed that the indirect effect through AWM remained significant after accounting for age, hearing thresholds, and non-verbal intelligence. Together, these findings suggest that individuals with greater musical sophistication demonstrate better daily life listening abilities, and that superior auditory working memory may be the key cognitive mechanism underlying this advantage.
Rocchi, F.; Haukes, N. C.; van Opstal, A. J.; van Wanrooij, M. M.
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AO_SCPLOWBSTRACTC_SCPLOWVision can shape auditory perception, especially when visual cues occur at different times and locations than sounds. Simultaneous but spatially misaligned lights bias the perceived location of a sound--a phenomenon known as the ventriloquism effect. Temporally misaligned lights can also affect the latency of auditory responses. However, it remains unclear how multiple visual stimuli that differ from sounds in both space and time jointly influence localization behaviour. We investigated how visual distractors, spatially misaligned by 10{degrees}, presented before and/or during a target sound influence localization accuracy and response latency in a rapid head-pointing task. Human listeners localized brief (150 ms) broadband noise bursts with an average root-mean-square error of 5{degrees} and a baseline latency of 252 ms. Simultaneous visual cues induced the ventriloquism effect, in which the perceived sound location was biased by 1.8{degrees}. Response latency also increased by 21 ms (273 ms). Preceding visual stimuli (2 s duration) did not induce a bias, but increased latency by 55 ms (307 ms). Introducing a 200 ms gap between the preceding light and the sound reduced this latency increase to 24 ms (276 ms), still not inducing a significant bias. When we presented both a preceding and a simultaneous light on opposite sides of the sound, localization reflected the bias induced by the simultaneous light (1.8{degrees}) and the latency increase induced by the preceding light (by 48 ms). These findings reveal a dissociation in audiovisual integration: preceding visual stimuli primarily influence when a sound is responded to (latency), while simultaneous stimuli influence where it is perceived (accuracy). This supports causal inference models of multisensory integration and suggests distinct underlying mechanisms for spatial and temporal processing of sounds in sensorimotor circuits.
Zylberberg, A.; Alvarez Heduan, F.
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We study how confidence in perceptual decisions depends on whether it is communicated verbally (e.g., "very likely") or numerically (e.g., "80% certainty"). We find that verbal expressions more reliably distinguish correct from incorrect choices than numerical reports, challenging the common assumption that numerical probabilities provide more precise representations of uncertainty. Additionally, in a dyadic decision-making task in which participants can revise their initial reports based on a partners choice and expressed confidence, verbal and numerical reports are equally effective in supporting accurate revisions of initial judgments. Together, these results underscore the effectiveness of verbal expressions as a means of conveying decision confidence.
Rosenzweig, F.; Lenoir, C.; Lenc, T.; Polak, R.; Huart, C.; Nozaradan, S.
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Musical rhythm is often experienced with a periodic beat, serving as a temporal reference for coordination with the rhythm. Thus far, models of beat processing have mainly relied on representing sensory inputs as patterns of onset timing, with limited consideration of other sensory features. Here, we challenge this view by showing that the internal representation of beat is affected by other temporal features of the stimulus beyond onset timing alone. We recorded electroencephalography (EEG) while participants listened to rhythmic sequences designed to elicit a beat. Across conditions, we manipulated the duration of the tones conveying the rhythms, while keeping all other parameters identical, including overall intensity, speed, and rhythmic pattern structure. Crucially, the beat periodicity was enhanced in neural activity with increased sound duration, even though the beat periodicity was not prominent in the acoustic features, thus ruling out basic sensory confounds. These results demonstrate the preferential role of longer sound durations in fostering temporal scaffolding processes that integrate fast rhythmic inputs into behavior-relevant internal structures such as the beat. More generally, our findings are compatible with a holistic processing account whereby a range of features beyond onset timing may be integrated into a neural representation of rhythm. Graphical Abstract: Fig. 2EEG was recorded while listeners heard rhythmic sequences eliciting a beat. Sound duration (sonic duty cycle) was varied across four conditions while speed, pattern, and intensity stayed constant. Beat-related EEG responses increased with longer sounds, and were enhanced in all conditions compared to auditory nerve model envelopes, which did not show prominent energy at the beat periodicity, ruling out sensory confounds. Results support holistic rhythm processing beyond onset timing alone. O_FIG O_LINKSMALLFIG WIDTH=200 HEIGHT=101 SRC="FIGDIR/small/721298v1_fig2.gif" ALT="Figure 2"> View larger version (27K): org.highwire.dtl.DTLVardef@10a0599org.highwire.dtl.DTLVardef@f5a95forg.highwire.dtl.DTLVardef@42d1ceorg.highwire.dtl.DTLVardef@dc58a7_HPS_FORMAT_FIGEXP M_FIG O_FLOATNOFigure 2.C_FLOATNO EEG and auditory nerve model output analysis based on magnitude spectrum and autocorrelation. Each row represents a duty cycle condition. The two columns on the left represent the magnitude spectrum-based analysis. The first column represents the group-level averaged magnitude spectra at a pool of fronto-central electrodes, across conditions. Beat-related frequencies are shown in red, and beat-unrelated frequencies are shown in blue. Scalp topographies of the neural activity measured at the average magnitudes of beat-related (in red circle) and unrelated (in blue circle) frequencies are represented as insets. The second column represents the normalized magnitude spectra obtained from the auditory nerve model output for each duty cycle sequence. The two columns on the right represent the autocorrelation-based analysis (for visualization purposes, only a subset of lags from 0 to 2.4 s corresponding to the pattern duration is shown). The first column represents the group-level averaged autocorrelation function measured from the same pool of fronto-central electrodes, across conditions. Beat-related lags are shown in red, and beat-unrelated lags are shown in blue. The second column represents the autocorrelation function of the auditory nerve model output for each duty cycle sequence. C_FIG
Goar, M.; Barnett-Cowan, M.
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Cybersickness is a major barrier to the widespread adoption of virtual reality (VR), yet its underlying neurophysiological mechanisms remain poorly understood. This study investigated the relationship between vestibulomotor weighting and cybersickness. Vestibulomotor weighting was quantified using electrical vestibular stimulation (EVS), with coherence and gain between the EVS input and medial-lateral center-of-pressure (ML-CoP) responses indexing the contribution of vestibular input to postural control. Thirty-eight healthy young adults (females n=21, males n=17) completed a standing VR rollercoaster task while receiving continuous stochastic EVS (0-25 Hz; {+/-}4.5 mA), with ML-CoP responses recorded using a force plate. Cybersickness was assessed using the Fast Motion Sickness Scale (FMS) and Simulator Sickness Questionnaire, and participants were classified as non-sick (FMS < 5), medium-sick (FMS [≥] 5), or high-sick (terminated the VR exposure early due to intolerance). Baseline EVS-ML-CoP coherence across 2.5-8 Hz was significantly greater in high-sick than in non-sick participants, indicating elevated vestibulomotor weighting in individuals who developed symptoms. During VR exposure, coherence declined over time in symptomatic groups (mean slope = -0.0027 for medium-sick), whereas non-sick participants maintained consistently low coherence (mean slope = -0.0005). Despite this reduction in vestibular coupling, postural sway increased in the high-sick group relative to the medium-and non-sick groups (+29% vs. -7% and -30% change in ML-CoP RMS, respectively), while vestibular-evoked response amplitude decreased (gain reduced by 64% across 2.5-3.5 Hz). These findings indicate that greater baseline vestibulomotor weighting was associated with increased susceptibility to cybersickness, whereas reductions in vestibular contributions during VR with EVS reflected adaptive reweighting that was insufficient to prevent instability and symptom progression. Together, the results highlight baseline sensory reliance as a key determinant of cybersickness vulnerability and suggest that reweighting during exposure plays a secondary, mitigating role. New and NoteworthyWe provide the first evidence that baseline vestibulomotor weighting predicts susceptibility to cybersickness in virtual reality and is dynamically reduced during exposure. Using electrical vestibular stimulation, we show that symptomatic individuals begin with greater reliance on vestibular input for postural control and progressively downweight these signals in response to sensory conflict.
Nakao, A.; Yamada, N.; Wakatsuki, T.
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Internal forward models predict the sensory consequences of motor commands; however, whether the anticipated availability of post-action feedback contributes to the precision of the action itself remains unknown. We manipulated the predictability of post-release visual occlusion in skilled basketball players. Participants performed three-point shots while wearing liquid-crystal shutter goggles. The study tested three conditions: a no-occlusion baseline, certain-occlusion condition in which players knew that their vision would be occluded at ball release in every trial, and random-occlusion condition in which they could not predict whether an occlusion would occur. Shooting accuracy declined in the certain-occlusion condition relative to the no-occlusion condition (49.2% vs 41.7%). The random-occlusion condition did not differ from the baseline (46.1%). Within the random condition, the accuracy in occluded trials were virtually identical to that in non-occluded trials (46.6% vs 46.2%), even though the immediate visual occlusion was the same as in the certain-occlusion condition. These results demonstrate that it is not the absence of post-action information per se that disrupts motor execution, but the prior certainty that action consequences will be unavailable. We interpret this finding as a prospective influence of anticipated consequence loss, whereby motor execution depends on whether the prediction-outcome loop remains closable.
Bartling, B. A.
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Flow state, characterized by optimal engagement and performance, represents a key concept in understanding human performance and cognitive resource allocation. Grounded in Csikszentmihalyis and Sherrys flow theory and the Limited Capacity Model of Motivated Mediated Message Processing (LC4MP), this study investigated physiological and neural correlates of flow state during a simulated driving task under different music conditions and difficulty levels. Using a 2 x 3 factorial design with 20 participants, this study examined self-selected versus non-self-selected music across three difficulty levels, testing the relationship between task switching, cognitive resource allocation, and flow state. Physiological measures included heart rate and EEG (alpha/theta power) using a 4-channel Muse 2 headband, alongside a self-report measure of flow experience. Hierarchical linear modeling revealed significant physiological changes during self-selected music: heart rate decreased ({beta} = -5.15, p < .001), while alpha ({beta} = 5829.77, p < .001) and theta power ({beta} = 7637.24, p < .001) increased. Task difficulty also showed significant effects, with heart rate decreasing during hard ({beta} = -6.70, p < .001) and moderate ({beta} = -3.40, p = .001) conditions. In particular, while physiological measures showed robust changes, the self-reported flow state did not reach significance. Task switching rates showed significant decreases during self-selected music ({beta} = -0.86, p < .001) and hard difficulty ({beta} = -0.61, p < .001), supporting the LC4MP frameworks predictions regarding cognitive resource allocation. These findings demonstrate how task switching and cognitive resource allocation relate to flow state induction. The results highlight the importance of multimodal measurement approaches and demonstrate that personal relevance through music selection and task difficulty significantly influence physiological and neural responses during performance. Future research should employ more comprehensive measurement approaches to better capture the complexity of flow-related neural activity and its relationship to task switching and cognitive resource allocation.
Qiu, N.; Allenmark, F.; Chen, S.; Müller, H. J.; Shi, Z.
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Real-world distractors occur in environments whose states change at different rates. We asked whether such volatility alters early attentional gating or instead changes the criterion for committing to a response. Observers performed an additional-singleton search task with concurrent eye tracking while distractor presence followed high- or low-volatility sequences, with overall distractor prevalence held constant. Trial-pooled oculomotor capture was higher under high volatility, a pattern that appears to indicate altered filtering. That inference did not survive repetition-aware analysis: once the same-location run position was matched, capture did not detectably differ across volatility regimes. The pooled capture effect was therefore consistent with a structural consequence of the volatility manipulation, which enriched high-volatility blocks with early-run positions where capture is intrinsically high. The positive volatility signature appeared on distractor-absent trials, where high-volatility blocks were associated with longer target latency, more fixations, longer final-target dwell, and fewer errors. Same-location repetition learning showed no detectable difference in slope across regimes. A hierarchical drift-diffusion model (DDM) and a complementary volatility Kalman-filter (VKF) dynamic-state comparison indicated that manual responses were better described by architectures that allow both boundary-related and drift-related components than by a boundary-only account. Volatility, therefore, did not show detectable evidence of impairing the local gating rule; instead, the converging evidence points to a post-selective verification/caution profile, consistent with a precision-weighted read-out of environmental uncertainty.
Mori, K.; Yamada, M.
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The willingness to exert cognitive effort is essential but is constrained by the subjective cost of effort. Although effortful tasks are often avoided, positive bias about ones own performance may help sustain engagement with cognitive demands. Here, participants completed an effort-based decision-making task and reported trial-by-trial predictions of their own performance, allowing us to quantify performance prediction error (PPE) as the discrepancy between subjective and objective accuracy. The results showed that PPE was predominantly positive and increased with effort level, indicating greater overestimation under higher cognitive demands. Using a computational model, we show that choices were best explained by a learning model in which rewarded trials accompanied by positive PPE decreased subsequent sensitivity to effort. A confidence-based control model did not provide a better account of choices, suggesting that this effect was better captured by positive performance bias than by confidence alone. Our findings provide a computational account of how biased self-evaluation may attenuate the subjective cost of cognitive effort and extend the positive bias literature to the task need for cognitive effort.
Khan, R.; Bekiari, S.; Hierck, B.; Salvatori, D.; Kenemans, L.
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Mental rotation in 3D is a key cognitive skill involving dynamic spatial transformations, for which pronounced individual differences have been documented. Here we ask whether individual differences in 3D abilities can be explained by analogous differences in 2D abilities. 3D mental-rotation was assessed by the Vandenberg & Kruse Mental Rotation Test (3D-MRT) and examined for association with performance and underlying electrocortical mechanisms during a 2D letter rotation task. Participants (N=40) first completed the MRT and then performed a computerized 2-D letter rotation task in which they had to identify whether letters were oriented in a standard or a mirrored direction (parity judgment) when rotated at 0{degrees}, 60{degrees}, 120{degrees}, and 180{degrees} while EEG was recorded. Reaction times (RTs) and error rates increased with angular disparity. The angular disparity effect on RT was smaller for mirrored letters. Low, relative to high, 3D-MRT scoring participants showed more pronounced accuracy declines at higher rotation angles. An EEG Event Related Potential (ERP) known as the Rotation-Related Negativity (RRN) became more pronounced with increasing angular disparity. High 3D-MRT scores were associated with a stronger RRN response at central-parietal sites. In addition, the ERP-P3b wave was more pronounced at central-parietal sites for low 3D-MRT scorers, independent of angular disparity. It is concluded that 3D rotational ability is positively associated with 2D mental rotation performance, and more strongly with enhanced recruitment of neural visual-spatial cortical representations than with enhanced recruitment of more general cognitive resources.
Flo, E. E.; Flo, G. M.
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Summary paragraphA hallmark of learning is the need for sensory stimuli (Ginns, 2015; McGraw et al., 2009; Reinwein, 2012; Spence, 1950) so that learning is fundamentally based on sensory input signals affecting behaviour, physiology, and neurology. If behavioural measures of learning can be causally linked to physiological and neurological variables, a broader understanding of the mechanisms related to learning in schools, learning disabilities, and learning and health issues may emerge (McGraw et al., 2009). Despite decades of research on the physiological/neurological variable of sympathetic activation, learning, and achievement (Horvers et al., 2021), any causal relation remains unclear (Cowley et al., 2014; Mason et al., 2020; Pijeira-Diaz et al., 2016; Sung et al., 2023; Yu et al., 2024) and issues with instrument validation remain (Costantini et al., 2023; Hu et al., 2024; Milstein & Gordon, 2020; Van Der Mee et al., 2021). Here we investigate the effect of sensory input on sympathetic activation by using validated instruments for skin conductance measurement (Batista et al., 2019) and whether sympathetic activation is connected to learning in a cognitive laboratory context and an ecologically valid classroom context. In both contexts, we found a physiological variable which correlated with learning and that sensory input affected this variable while student movement did not. These sensory inputs varied depending on the different instructional activities the students participated in. Together, these findings bring us one step closer to a model linking sensory input to behavioural, physiological, and neurological variables.
Sekine, K.; Okuma, R.; Ban, H.
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People frequently gesture while speaking, even when listeners cannot see them--for instance, during phone calls or behind barriers. Congenitally blind individuals also gesture, indicating that gestures serve functions beyond visual communication. Previous models of gesture production (e.g., Kita & Ozyurek, 2003; Rauscher et al., 1996) suggest that gestures facilitate speech, but they rely heavily on behavioural data and provide limited insight into temporal dynamics. This study used magnetoencephalography (MEG), a neuroimaging technique with high temporal resolution, to investigate when gestures influence speech. Twenty-three native Japanese speakers took part in a storytelling task under two conditions: Gesture-Required (gesture use instructed) and Gesture-Prohibited (hands kept still). Participants described cartoon clips across multiple sessions (30 trials x 3 sessions per condition). Using speech onset as the reference point, we compared root mean square (RMS) values within a -0.25 to 0 second window. RMS values were higher in the Gesture-Prohibited condition, with increased activity in the bilateral anterior temporal lobes (Left ATL: p = .049; Right ATL: p = .027), but not in motor regions (p = .29). These findings suggest that gestures reduce neural load in language-related regions before articulation. Co-speech gestures may support speech planning by facilitating lexical retrieval or semantic structuring. The lack of motor region effects indicates that this influence is linguistic rather than motoric. This study provides direct direct neurophysiological evidence of the timing of gesture-speech interaction, supporting models that view gestures as an integral part of speech production.
Vishwanath, A.; Watson, M. F.; Gin, M. K.; Du, Y. K.; Wilson, R. C.; Ekstrom, A.
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A consistent finding across studies with older adults is that they typically perform worse at spatial memory tasks, particularly those conducted in virtual reality and involving novel environments, compared to young adults. While the underlying reasons for this difference remain unclear, some proposed hypotheses include differences in sensory cue integration and cue conflict resolution. Here, we tested older (n = 29) and young adults (n = 28) in immersive and walkable virtual reality using both correctly rendered and illusory hallways to test how visual cues (i.e., an intersection) and self-motion cues are integrated. In the illusory or false-intersection condition, we hypothesized that participants who walked an uncrossed path would merge two disconnected intersections, creating the illusion of a crossed path. The overall accuracy and pointing patterns were similar between young and older adults in both true- and false-intersection conditions. We did find, however, a significant age by condition interaction effect in egocentric pointing variability where older adults showed lower variability in the illusory condition and higher variability in the control condition. At the same time, older adults also drew worse maps for the control condition compared to young adults. However, the pointing error correlated with the accuracy of maps drawn regardless of age, suggesting that the pointing patterns shown by both age groups related to their underlying representations of the paths. Our findings are inconsistent with a global deficit in allocentric navigation or path integration and instead suggest that more subtle differences in strategy use might manifest with age.
Moore, M. J.; Dang, P.; Ong, X. J.; Mattingley, J. B.
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Past work has indicated that expectation can modulate neural responses to visual stimuli, but it is unclear whether these effects remain consistent across different types of unexpected stimuli. Here, we measured and compared neural prediction effects associated with semantic category and presentation frequency-based expectations in real-world object stimuli. Participants (n = 35) viewed real-world object images in rapid serial visual presentation (RSVP) streams. Semantically unexpected stimuli occurred when a stimulus was presented in a semantically incongruent stream. Low-frequency violations occurred when a rarely presented stimulus was displayed in a semantically congruent stream. Multivariate pattern analysis of electroencephalography (EEG) was used to quantify and compare the degree of information represented in neural activity for stimuli in different prediction conditions. Semantically expected stimuli yielded lower decoding accuracy relative to random (unpredictable) stimuli (125-313 ms post-onset) while semantically unexpected stimuli exhibited increased decoding accuracy (199-238 ms & 523-559 ms). Low-frequency violations yielded decoding accuracy which was not significantly different from semantically expected stimuli. Exploratory analyses indicated that dissimilarity between expected and presented stimuli quantified in terms of higher-level stimulus features, but not low-level visual features, modulated the observed neural prediction effects. These results demonstrate that different types of prediction violations have distinct modulatory effects on neural responses, providing novel insight into the neural implementation of predictive processing.
Garcia Ruiz, T.; Sanes, D. H.
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Many perceptual skills improve with a few days of training. However, weeks or months of practice may be required to reach a level of expertise on complex tasks (Watson, 1980). Here, we explored how gerbils attain expertise on a difficult task: amplitude modulation (AM) rate discrimination at very shallow AM depths, similar to the depths used during vocal communication. Using an appetitive Go-Nogo procedure, we first trained 6 gerbils to perform an AM discrimination task (Nogo: 4 Hz; Go: 4.25-10 Hz) at a depth of 0 dB (re: 100% depth). Animals were then trained to perform AM discrimination at successively shallower depths, from -3 to -18 dB, requiring an average of 5-10 days of practice to reach a performance metric of d[≥]1 for each depth. Finally, we determined that AM discrimination thresholds were nearly identical between 0 to -12 dB, and only slightly elevated at -15 dB. Improvements in performance were accompanied by a large reduction in response time during procedural learning, and a gradual reduction of response time during perceptual learning, even as AM depth became shallower (i.e., more difficult). The shallowest depth at which gerbils displayed peak performance on the AM discrimination task is similar to their lowest AM depth detection thresholds. These results suggest performance on challenging auditory perceptual tasks require prolonged practice, and is accompanied by increased automaticity (i.e., lower response time) that stabilizes once expertise is achieved.
Mahesan, D.; Sharma, K.; Weinerth, M. K.; Dhaka, S.; Meinzer, M.; Fischer, R.
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Response inhibition, the ability to suppress contextually inappropriate actions, is a cornerstone of cognitive control and is commonly assessed using paradigms such as the go/no-go task. However, traditional go/no-go paradigms rely on binary outcomes such as commission errors, which offer limited insight into the dynamic, graded behavioral adjustments underlying successful stopping. The present study developed a novel mouse-tracking go/no-go paradigm with a dynamic start to capture inhibitory processes during ongoing execution. Twenty-three healthy young adults completed the task in two sessions separated by approximately one week to evaluate the test-retest reliability of standard behavioral measures (error rates and reaction times), and three kinematic features: path length, mean velocity, and mean acceleration. Results revealed robust differences between go and no-go trials across all measures. Successful inhibition was characterized by significantly shorter path lengths and reduced mean velocity and acceleration compared to go trials. Critically, all measures demonstrated moderate-to-good test-retest reliability across sessions, with intraclass correlation coefficients ranging from .75 to .85 for go trials and from .59 to .83 for no-go trials. These findings establish construct validity and psychometric reliability of the current mouse-tracking go/no-go paradigm. The demonstrated stability of these measures provides the methodological foundation for their use in cross-sectional, longitudinal, and intervention research targeting inhibitory control.
Lipinska, A.; Ciupinska, K.; Rutiku, R.
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Visual working memory (vWM) is often linked to conscious experience and visual imagery, but it is typically described as a system that stores separate, independent items. These assumptions are difficult to reconcile, given the unified nature of conscious experience. Here, we test the hypothesis that vWM relies on at least two distinct representations: an underlying, unconscious memory trace and a consciously accessible, integrated representation. A total of 216 participants performed a change-detection task, in which they rated their perceptual awareness of the memory display during the maintenance interval. Critically, we manipulated the statistical properties of the displays (average item size and size variability) to probe sensitivity to unified ensemble-level structure. Results revealed a dissociation between subjective and objective measures. Perceptual awareness increased for displays with larger, more variable items, whereas objective performance improved for displays with smaller, less variable items. Despite this difference, subjective awareness still predicted performance, and even incorrect responses showed consistent biases rather than random guesses. Importantly, individual differences in imagery vividness (VVIQ) were selectively associated with subjective awareness and estimation bias, but not with objective correctness. These precision biases were further shaped by display statistics, suggesting that multiple representations can guide behavior. Together, our findings support a reinterpretation of vWM performance in which task responses can draw on both unconscious and consciously accessible representations. One possible explanation for these behavioral patterns is that subjective experience reflects integrated, ensemble-like representations, while objective performance depends more strongly on item-specific information. Public significance statementsWorking memory allows us to temporarily hold and use information, and differences in this ability are closely linked to broader cognitive skills such as intelligence. This study shows that these differences may not depend only on how much information people can store, but also on how they experience it: some individuals appear to rely more on consciously accessible, image-like representations, especially when memory is uncertain or prone to error. By demonstrating that subjective experience and the vividness of imagery can shape behavior independently of objective accuracy, these findings suggest that how we use memory may be as important as how much we can store, with implications for understanding individual differences in cognition.
Kumar, G. V.; Lacey, S.; Nygaard, L.; Sathian, K.
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Iconicity refers to systematic links between word form and meaning. Although evidence for iconicity in natural language continues to grow, its neural basis remains unclear. Using functional magnetic resonance imaging (fMRI) and multivariate pattern analysis (MVPA), we examined iconic shape associations of auditory real words and pseudowords. The pseudowords were matched to the real words in phonemic and phonotactic properties, while differing primarily in the absence of learned semantic representations. Participants listened to each item and judged whether it sounded rounded or pointed. Searchlight MVPA revealed significant decoding for both stimulus types. For real words, iconic shape associations were decoded above chance in regions associated with visual and haptic shape processing (left lateral occipital complex and left anterior intraparietal sulcus), visual imagery (bilateral precuneus), phonological processing (bilateral supramarginal gyri), and semantic processing (left middle frontal and right superior frontal gyri). For pseudowords, significant decoding was found in regions associated with multisensory feature organization (right posterior intraparietal sulcus) and language processing (left angular and inferior frontal gyri). Together, these findings provide evidence for neural mechanisms mediating iconic associations, with language-related areas involved for both real words and pseudowords, and visual processing for real words.
Shalu, S.; Muralikrishnan, R.; Schlesewsky, M.; Bornkessel-Schlesewsky, I.; Choudhary, K. K.
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The present study examined whether thematic reversal anomalies are processed similarly across subject and object experiencer constructions in Malayalam. Event-related brain potentials (ERPs) were recorded as 30 first-language speakers of Malayalam read transitive sentences with the two types of experiencer verbs, in which the thematic role assignment for the preceding arguments was either correct or reverse. The reversal anomaly became apparent only at the position of the experiencer verb. A linear mixed-models analysis confirmed a biphasic N400-P600 effect at the verb for both verb types when the argument roles were reverse. Thus, our results suggest a uniform processing strategy for TRAs irrespective of the type of experiencer verb involved. However, the N400 amplitude was larger for the object experiencer verb compared to subject experiencer verbs. We suggest that the quantitative difference observed for object experiencer verbs is due to the inverse linking of grammatical function and thematic roles associated with these verbs. In other words, verb-specific linking properties modulate the processing of TRAs involving object experiencer verbs. We argue that this modulation occurs because the parser recalibrates cue weighting when the expected form-to-meaning mappings are overridden by the inverse linking properties of object experiencer verbs.